Coding Adventure - Detailed Analysis
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... My attempt at solving the 3x3 Rubik's cube (by We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ... Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source
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