Media Summary: Equivalent to a 50 minute university lecture on Video submission for the final project of EC504: Advanced Data Structures at Boston University, Spring 2014. Created by Rana ... As practice for my next Software Exam. Painfully slow (5k ms / frame @ 1080p), but a proof of concept rather. Camera sends out ...
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Basic Raytracing Java Implementation - Detailed Analysis

Equivalent to a 50 minute university lecture on Video submission for the final project of EC504: Advanced Data Structures at Boston University, Spring 2014. Created by Rana ... As practice for my next Software Exam. Painfully slow (5k ms / frame @ 1080p), but a proof of concept rather. Camera sends out ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... I took a day off and worked on my RealTime An animation made with a scenegraph. Each node of the tree makes a 360 degree rotation around its own up-axis. Made for the ...

This is episode three in my development of my open source software Atlas. This episode is a continuation of the previous as it ... This is the first video in a series of videos documenting the creation of my open source software Atlas. This is a look into the ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... pls like & subscribe to help me get monetized ------------------------------------------- Shader: This video illustrates a postprocessing effect for generating godrays. Based on following article: ... More progress! I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ...

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