Media Summary: Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
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Coding Adventure 55 - Detailed Analysis

Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ... Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...

CODEMONKEY: CODING ADVENTURE PART 1 31 TO 75 The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...

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