Media Summary: onClipEvent (enterFrame) { _y += (_root.man._y-_y)/4; _x += (_root.man._x-_x)/4; } In Actions Layer: function camControl() { parentColor.setTransform(camColor.getTransform()); var _l4 = sX / this._width; var _l3 ... This three part series will explain how you can create your own
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Flash Mx Game Tutorial Using A Virtual Camera - Detailed Analysis

onClipEvent (enterFrame) { _y += (_root.man._y-_y)/4; _x += (_root.man._x-_x)/4; } In Actions Layer: function camControl() { parentColor.setTransform(camColor.getTransform()); var _l4 = sX / this._width; var _l3 ... This three part series will explain how you can create your own ActionScript 3 version downloadable at: A Not many knows this, but I have years of experience in Here All the code I us In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); ...

Here is the link to download the Vcam. Btw I uptaded it! onClipEvent (load) { speed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this.gotoAndStop(2); this._x += speed ... onClipEvent (load) { var ground:MovieClip = _root.ground; var grav:Number = 0; var gravity:Number = 2; var speed:Number = 7; ... In this video, I will show you how to set up LDPlayer

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