Java Voxel Engine Quick Test - Detailed Analysis
I'm using this Minecraft texture pack for now as placeholders: Sub-Voxel Engine Stress Test - 1 Billion Voxels voxels Everyone is making a C++ Minecraft Clone, so I decided to code Minecraft in 197km View Distance - Java Voxel Engine Test (OpenGL 3.2) Rendering a few billion voxels and tens of thousands of entities. No LODs are used. This is pure GPU software ray tracing, ... Sorry for 60 fps, forgot to change Davinci Settings.
References: How Ray Tracing Works Ray Marching ...
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