Jmonkey Video Tutorial 3 - Detailed Analysis
For this episode, you will have to watch Getting Started episode 2. The source code used in this application is available at: ... Implemented the rotation arrows and the point of pre-emption purposes. SpaceShift: implemented the action of transferring items. Part of the Closer Look at series: Text version: ... SpaceShift: implemented a docking point for a space station. A game I have been working on the last couple of months. Source code is available here: ...
Hi everyone, I'm developing an editor that allows you to view and change the options of a game at runtime. **NEW** Render State ... My first attempt at 3D Programming using the SpaceShift: updated the NPS AI for working with new version of collisions.
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