Lightmap Show Off - Detailed Analysis
Abbreviated run through of one of two routes through the opening level. Basic Lighting, no specular or normal mapping - just ... In this episode, Ruben (TheGameDev.Guru) exposes the runtime performance costs of Unity Quick video to maybe answer some of the questions related to our QBOB Rendertest blog post. not really sure if this has been done before. Super easy to implement. Just a 1 unit high bobber with an alphaed black 256 x 256 ... Here is yet another development video about Alithia Engine. This time i added some initial world editing and This is a video of me laying a bit with the browedit
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![Borf's BrowEdit - How to Lightmap [Sunlight]](https://i.ytimg.com/vi/w_cE6jCpnDk/mqdefault.jpg)






