Pathfinding Algorithm Visualizer C Sfml - Detailed Analysis
I wrote Breadth-first search, Dijkstra and A* (A star) Skip to action at: 7:13 I made a UI using C++/ A star on the left, Dijkstra on the right. Made with Html5, Javascript and Canvas API. Hello, small Visualiziation of the Pathfining If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ... Don't forget to like and hit the like button!! Source code(it has a bug from the images):
Note: this usually runs at a capped 60fps but the screen recording device slowed it down to 20fps. Quick little
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![[SFML][C++] Shortest Path](https://i.ytimg.com/vi/OCJtbw_f8kc/mqdefault.jpg)




