Media Summary: This is an application to simulate gravity, velocity, and friction. I have no idea of where the lag came from. Join the Discord: In this episode I go over how to tell if a line segment is intersecting with a circle. Old pinball games were implemented in a very interesting way: a greyscale image was used as a map to indicate the collision ...
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Physics Java 2d Test - Detailed Analysis

This is an application to simulate gravity, velocity, and friction. I have no idea of where the lag came from. Join the Discord: In this episode I go over how to tell if a line segment is intersecting with a circle. Old pinball games were implemented in a very interesting way: a greyscale image was used as a map to indicate the collision ... Continuing in our journey of understanding motion, direction, and velocity... today, Shini introduces the ideas of vectors and ... LWJGL 2d Game Test : Physics and PathFinding Join the Discord: In this episode, I give a roadmap that describes the direction I will be taking this ...

So I managed to get ball to ball collision working correctly. Still getting jitter bug sometimes.

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