Media Summary: In this video, I look at how how to process the pixels of the " Hey guys! So it has been quite a while since I posted a new video. Turns out most of my previous videos helped me get a job! I would love to see this kind of interactive installations in a museum or on a festival :) Based on the amazing work of: Keijiro ...
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Unity Kinect Depth Value 1 - Detailed Analysis

In this video, I look at how how to process the pixels of the " Hey guys! So it has been quite a while since I posted a new video. Turns out most of my previous videos helped me get a job! I would love to see this kind of interactive installations in a museum or on a festival :) Based on the amazing work of: Keijiro ... Drawin' some rects for the data points! If you would like to support me, feel free to checkout my Patreon. Running in real-time at 30 fps. Original source and some steps to follow can be found here: ... needs some lining out, but other than that this is the first test that works ! very happy about it! Thanks to Roland Smeenk for helping ...

This doesn't include an actual player skeleton. This is just based on a Just a quick demo, put hands together to spawn cubes that you can kick away, also a texture mask on a plane behind the ... Let's draw some dots... on a hand! If you would like to support me, feel free to checkout my Patreon. This is a Gestures UI project GMIT 2016. I have created 2 simple games. Space walk - in this game player should kick asteroids ...

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