Media Summary: This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ... Hey guys! So it has been quite a while since I posted a new video. Turns out most of my previous videos helped me get a job! A POC Project is created, to test the gesture based control
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Unity3d Kinect Interface - Detailed Analysis

This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ... Hey guys! So it has been quite a while since I posted a new video. Turns out most of my previous videos helped me get a job! A POC Project is created, to test the gesture based control In this bit of the tutorial, I will show you how to Mike Nichols (SoftKinetic) explores the diverse use cases for depth recognition. Help us caption & translate this video!

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