Visual Basic 6 Asteroids Game - Detailed Analysis
Contents - Adding Star class - Spawning lot of static (non-moving) stars # Contents - Setting a max speed for our ship to accelerate to # Contents - Projectile Class - Spawning projectiles - Managing the list of projectiles # Contents - Brief introduction to Vectors - Making our ship look more like a ship - Adding an angle to allow ship turning # Contents - Spawning multiple projectiles take up memory, hence we will need to delete them when they are off screen. # Contents - Detecting when our ship collides with any
Contents - Circle Shape Collision Detection - Checking when projectiles collide with Contents - Adding sound effects - Adding background music # Contents - Improving the motion and adding acceleration to our ship This will be a voice over as the original video was muted ...
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